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Licensing & Compliance

Licensing Roadmap

LicenseJurisdictionStatus
B2B Supplier License (LOK)AnjouanApplication planned

The Anjouan B2B supplier license (LOK) enables Velo Games to supply games to licensed operators and aggregators globally. The application will proceed following initial aggregator partnerships.

Provably Fair

Velo uses a deterministic outcome model — game results are not based on a Random Number Generator but on real cryptocurrency price movements from regulated exchanges.

Every round settlement includes a Pyth Network verification URL — a cryptographic proof of the settlement price that can be independently verified on-chain. This provides a stronger fairness guarantee than traditional RNG certification.

Mathematical Model Audit

The pricing model has been validated through comprehensive backtesting:

  • 3 years of 1-second BTC price data (~94.6 million data points)
  • 16/16 tests passed across 5 test suites
  • Theoretical RTP: 94.07% (5.93% house edge)
  • Brier score: 0.1608 (well-calibrated probability estimates)
  • 0 negative months across 13 months of out-of-sample data
  • Adversarial testing: calibration-aware, timing, multi-strategy, and feature-conditioned adversaries all found non-exploitable
  • Live market validation: +11.62% ROI vs professional Polymarket market makers across 697 markets (1,643 trades)
  • Full model documentation available for regulator review in the Math Model & Fairness page

Data & Audit Trail

All game activity is recorded in PostgreSQL:

DataRetention
Rounds (entry/settle price, result, Pyth URL)Indefinite
Bets (player, side, stake, odds, payout, result)Indefinite
Wallet transactions (debit, credit, rollback)Indefinite
Game sessions (operator, player, timestamps)Indefinite

BigQuery integration for long-term analytics and compliance reporting is planned.

Responsible Gaming

Velo supports operator-driven responsible gaming controls. See the full Responsible Gaming page for details on:

  • Deposit/loss limits (enforced via wallet API)
  • Session time limits
  • Self-exclusion support
  • Player activity monitoring via postMessage events

B2B Integration Documentation